I'm glad Soulslike gaming is dying
2017 was a huge year for indie games, of which I am a major fan. Games made without the backing of a large studio, often crowd-funded, developed over several years, made with a tin…
2017 was a huge year for indie games, of which I am a major fan. Games made without the backing of a large studio, often crowd-funded, developed over several years, made with a tin…